He has been building the Anoreverse for about eight years: his own characters, maps and worlds, around 250 character designs. It all began with a comic he drew in sixth grade.
01
How he tells stories
Maxim thinks in images. In his work, clothing, hairstyles, architecture, landscapes and materials tell a character’s origin, standing and mood. And every new room gets a smell.
02
What he wants
That you remember colours, places and characters, not just the plot. That hard scenes hurt and warm ones feel like home. And that anyone reading for the second time finds things they missed the first time.